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Crafting immersive experiences through game development, web solutions, and 3D artistry
Interactive experiences and gameplay mechanics
Game Jam • PC • 2D Puzzle
A Portal-inspired puzzle game where an AI creates robots to learn about human connection. Made for 48H BFX Festival Game Jam.
72h Game Jam • PC • Action
A machine fights rogue robots in a facility. Use temporal abilities to slow down time and eliminate all enemies!
3D Platformer • PC • Marble Game
Navigate a captivating 3D marble game inspired by Japanese folklore. Avoid traps and conquer ancient mysteries with strategic gameplay.
Modern web applications and user interfaces
Business Website • HTML • CSS • JS
A modern, responsive business website for Smart Ideas AG, featuring product showcases, contact forms, and a clean, professional design.
Community Portal • HTML • CSS • JS
A community website for Merley, featuring local news, events, and resources. Built for accessibility and ease of use.
AI Web App • Flask • Python • JS
A Flask-based web application for AI-powered image generation and editing. Features a modern UI and RESTful API integration.
Digital sculpting and environmental design
Game-poly car model with clean topology
Sci-fi spaceship with detailed hull design
Space exploration vessel design
Alien planet with atmospheric lighting
Mysterious celestial body environment
Lush planetary environment concept
Space exploration vessel design
Games Software Engineering Student & Creative Developer
Games Software Engineering Student
Currently pursuing BSc (Hons) Games Software Engineering at Bournemouth University, with a passion for creating immersive digital experiences. I specialize in game development (Unity, Godot/GDScript – Interlinked Initiative & Temporal Entropy were made in Godot), web applications, and 3D modeling, bringing ideas to life through code and creativity.
When I'm not studying or coding, you'll find me participating in game jams, contributing to indie projects, or exploring the latest technologies in C++, Unity, and web development.
Bournemouth University
Focus on C++, OpenGL, Unity, game systems architecture, and advanced programming techniques.
Bournemouth and Poole College
Coursework in scripting, game systems, design principles, and programming fundamentals.
Studying at Bournemouth University. Focus on C++, OpenGL, Unity, and game systems.
Participated in BU and Society Game Jams. Created multiple projects in Unity and Godot.
Created assets and game mechanics for hobby and academic projects using Blender, Substance Painter, and Roblox Studio.
Bournemouth and Poole College. Coursework in scripting, systems, and design.
Built small-scale websites and interactive UIs using HTML, JS, Flask, and Tailwind. Projects on GitHub.
Miro • Mar 2022
Google • Jan 2021
SoloLearn
destiat.itch.io
Game Jams & Releases
alex_tunaru
3D Models & Artwork
Alexandru Tunaru
Career Profile
Developer Page
Game Development
Etuv2
Game & Web Repositories
@destiat
Chat & Collaboration
+44 7405 297262
Direct Message
destinyand378@gmail.com
Email Me